Do you love challenge? Does being put to the test get your gaming juices flowing? Well, you will be happy to know that BioShock Infinite will feature a mode specifically designed to challenge you in a variety of ways.
2K Games state the 1999 Mode is “designed for gamers who long for the days of games that demanded more of the player”. The mode will include tweaks and features that you will not be able experience in a normal playthrough of BioShock Infinite, no matter the difficulty level.
Sounds very interesting, we’re sure you’ll agree. However, you probably want to know more about the mode, right? Who better to explain the idea behind it than the Creative Director of Irrational Games, Ken Levine. Here’s what he had to say regarding the 1999 Mode:
“We want to give our oldest and most committed fans an option to go back to our roots. In 1999 Mode, gamers face more of the permanent consequences of their gameplay decisions. In BioShock Infinite, gamers will have to sweat out the results of their actions. In addition, 1999 Mode will demand that players pick specializations, and focus on them.
“I’m an old school gamer. We wanted to make sure we were taking into account the play styles of gamers like me. So we went straight to the horse’s mouth by asking them, on our website, a series of questions about how they play our games. 94.6 percent of respondents indicated that upgrade choices enhanced their BioShock gameplay experience; however, 56.8 percent indicated that being required to make permanent decisions about their character would have made the game even better.”
In addition to these permanent decisions, the 1999 Mode will feature demanding weapon, power, and health management. The mode will also take a much stricter stance on respawning, so if you die and lack the resources to be revived, you’ll be sent directly to a “Game Over” screen. It’s a mode that is most certainly not for the faint of heart!