Weiland-Yu-wot mate? Mobile?!
Alien: Blackout is a brand-new game featuring Alien: Isolation’s Amanda Ripley but much to everyone’s disappointment it’s releasing on mobile. Mobile games have a certain stigma attached so naturally, gamers turn their noses up at any mobile game announcement. What hurts more here, however, is that Alien: Isolation was a surprisingly great game and many expected a sequel to be announced at last year’s Game Awards. Alas, this sequel never got announced and instead, we’re left with a mobile game 🤢But, it actually sounds pretty great.
Alien: Blackout is a game developed solely for mobile so the gameplay is suited to match. The game’s website states the following:
Using only the space station’s limited power supply to operate a holographic map, surveillance cameras, and motion tracker, attempt to remain hidden and protect your crew from the perfect hunter in seven fear-inducing levels.
If you ask me, that sounds like a pretty damn cool idea and offers something vastly different to Alien: Isolation. Experiencing the game through a low-powered console lends itself well to the nature of the devices on which you’ll be playing the game too. There’s a sense of immersion here. The game itself is also available for pre-order on respective stores at a price of £4.99 which indicates that this will be a premium priced game with none of the usual guff you expect from a mobile game. In fact, the iOS store brands apps with in-app purchases and Alien: Blackout is sans this brand.
At a decent price, with a very cool concept, I’d argue that Alien: Blackout is worthy of positive attention. I’m also fairly confident we’ll see a true sequel to Alien: Isolation, so don’t let this piss you off too much.
Alien: Blackout releases 24th January on iOS and Android.