
The PlayStation 4 version is better…. No the Xbox One version is better…. you will have none of that with Assassin’s Creed Unity.
This is because Ubisoft have revealed that both versions will be running at 900p/30fps. Speaking to the folks at VideoGamer, senior producer Vincent Pontbriand stated:
We decided to lock them at the same specs to avoid all the debates and stuff, Technically we’re CPU-bound, The GPUs are really powerful, obviously the graphics look pretty good, but it’s the CPU [that] has to process the AI, the number of NPCs we have on screen, all these systems running in parallel.
We were quickly bottlenecked by that and it was a bit frustrating, because we thought that this was going to be a tenfold improvement over everything AI-wise, and we realised it was going to be pretty hard. It’s not the number of polygons that affect the framerate. We could be running at 100fps if it was just graphics, but because of AI, we’re still limited to 30 frames per second.
Do you Ubisoft have made a good decision? Let us know via the comment section below.