CD Projekt RED allowed Download Rights Management (DRM) on the exquisite The Witcher 2, but soon removed it and have vowed to never use the restrictive feature again.
Speaking at a GDC presentation, CEO Marcin Iwinski had this to say:
“Every subsequent game we will never use any DRM anymore, it’s just over-complicating things, We release the game. It’s cracked in two hours, it was no time for Witcher 2.”
“What really surprised me is that the pirates didn’t use the GOG version, which was not protected. They took the SecuROM retail version, cracked it and said ‘we cracked it’ – meanwhile there’s a non-secure version with a simultaneous release. You’d think the GOG version would be the one floating around.”
DRM was only implemented at Namco Bandai’s request, the publisher later sued CD Projekt for removing the restrictive feature.
Iwinski later added:
“DRM does not protect your game. If there are examples that it does, then people maybe should consider it, but then there are complications with legit users.”
It seems pointless to implement a feature that will only hinder your paying customers, whilst pirates always seem to gain access.