Codemaster confirm "BodyCount" Development


We posted a while back about how Codmasters have acquired the help of 2006’s big hit Black’s co-creator and designer, Stuart Black, for the development of a new multi-platform FPS. Well over the last week or so that new game has become less of a mystery, and although its not Black 2 as some people might have expected, rather its titled “BodyCount” and Codemaster confirmed so today:

“Our core focus for Bodycount is to deliver best-in-class gun play that places the gamer at the heart of the experience,” said Executive Producer Tom Gillo. “From the jaw-dropping devastation caused by firing into enemies or shredding the world around you in a hail of bullets, Bodycount will crystallise that moment of pulling the trigger into an exhilarating sensory overload of action.”

Sounds good, and although its not a Black sequel, it still sounds a hell of a lot like a Black sequel: ‘shredding the world around you in a hail of bullets’, sounds familiar.

“We’re all massive FPS fans,” said Stuart Black, Creative Director on Bodycount “and believe that there’s room for a refresh of the shooter experience. If Race Driver: GRID™ was all about the purity of racing, then everything in Bodycount is absolutely centred on the bullet and its impact on the world. Our shredding tech enables us to create a different kind of gameplay, where players and AI can’t hide behind indestructible cover and rely on whack-a-mole mechanics. Here the environment is constantly changing as the game world is shot to hell; it’s going to be a huge amount of fun.”

“By investing extensively in our people and tools, we have attracted an exciting team of development talent to Codemasters Studios Guildford, empowered with a mandate to create innovative, original games using award-winning technology,” said Gavin Cheshire, Vice President, Codemasters development. “As our first internally produced new IP for many years, Bodycount will deliver a fresh FPS experience powered by intense combat, compelling narrative, advanced AI and engaging online multiplayer game modes.”

Although its hard to get excited with so many FPS’s around this generation, as a huge fan of Black though, i will be looking forward to this game when it releases in its due timeslot of early 2011.

For the source and some more info, head on over to StrategyInformer.

Also for an interview with Creator Stuart Black on why he joined Codemaster and what ever happened to a Black sequel, head on over to Gamespot for an Interview with the designer.

Thanks for reading.

I'm a huge fan of the PES, MGS and Uncharted series', and anything else in between. If you love a good gaming discussion or want to talk about anything else, then feel free to get in touch.