FIFA 14 executive producer David Rutter has stated that the next-generation and current-generation versions of the game will feel very different.
Speaking to the guys over at OPM, Mr Rutter stated:
Put them side by side and play them one after the other, then you realise how vastly different they are. It’s remarkable, [Next-gen] gives us the ability to render with more fidelity. We’ve got roughly ten times as much animation in the next-gen version. You can take shots in places that weren’t there in previous generations. On next-gen, shooting has the full power of Ignite behind it, so you’ve got tonnes more animations in there. We’re really pleased with the synergy between the build-up to the shot and the connection actually happening.
FIFA 14 Producer Kantcho Doskov added:
Locomotion is the lowest-level system in FIFA gameplay, meaning it affects everything else – you change the locomotion system, you have to rebalance dribbling, positioning, first touch. All the other systems hinge on player movement.
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