
We’ve had confirmation of it’s development, now we have the first details of the next-gen Hitman title in development at IO Interactive.
Over at the official Hitman website, IO Interactive posted the following open letter:
The game concentrates on the core Hitman fantasy of using a wide range of tools to take out a diverse group of targets across expansive, exotic locations around the world. We are building this game on the backbone of the Glacier 2 engine, using the best parts and what we have learnt through Hitman: Absolution and drawing inspiration from past titles like Contracts and Blood Money to fulfil the core Hitman fantasy.
That means we’re packing in an extreme level of detail on the largest levels we have ever built for a Hitman game. We’ve adopted an open, non-linear level design approach to the game, ensuring the game will play out across huge, checkpoint-free, sandbox levels. Our aim is to create living, breathing and believable levels which will allow gamers to play around with the AI to create those unique moments every fan of the Hitman franchise loves.
With Contracts Mode also returning, be sure to let us know if your looking forward to the next Hitman title via the comment section below.
Source: CVG