So soon after the first trailer for Metal Gear Solid: Rising was revealed to the world and with some fans wondering if the title was a sequel to Metal Gear Solid 4, Vice President of Konami Digital Entertainment and creator and director of the Metal Gear Solid series, Hideo Kojima has revealed that this isn’t the case.
Kojima cleared up the misunderstanding through the official Kojima Productions Twitter account (@kojipro), stating the following –
“We’ve only said that the period setting is several years after MGS4. Metal Gear Rising is not part of the Metal Gear Solid series. At present, we can’t say more than this.”
Also revealed in the latest Hideraji podcast by lead programmer at Kojima Productions’ Programming Unit, Yuji Korekado where he talks about various details about the project itself –
The original Rising was announced as a game where you can chop up anything. The development staff quickly created just that. However, they felt that this alone would be insufficient.
The original Rising got to the point where the staff no longer knew what the core of the game should be. At some point, Kojima said that the project probably would not be able to be completed. However, the staff insisted that it could be done. In the end, they cancelled the project. At this point, they’d already fleshed out many areas outside of the game design component, like the story and the motion capture.
One day, Kojima leaned that members of Platinum Games had come to the Kojima Productions studio. Platinum said that it’s unfortunate that the game was in a half done state. They were excited about the project that they took over.
Platinum suggested the concept of “a game where it feels so good to chop things up that you would die” (I think my translation may be weird here — “It’s so good that you die” is just a Japanese way of saying it’s amazingly good.)
The title was changed because the game is different from the Metal Gear Solid series. It’s a new Metal Gear.
Hideki Kamiya is not the game’s director. The director will be announced later.
When restarting the project, they were originally going to use the original story. After Platinum received the data from Kojima Productions, they said they wanted to remake the story.