The link between Metal Gear Solid V: Ground Zeroes and Metal Gear Solid V: The Phantom Pain has finally been revealed by the guys at Konami.
It has been revealed that Metal Gear Solid V: Ground Zeroes will be an entry experience and prologue to the events of Metal Gear Solid V: The Phantom Pain. It will introduce players to key gameplay components, acting as a bridge between the linearity of existing titles and the full open-world environments of Ground Zeroes.
Ground Zeroes comes charting a rescue mission as users infiltrate a Cuban prison camp, and sets in motion a series of events that culminate in the plotlines of The Phantom Pain. The prelude showcases key advances to the series made possible by its use of Kojima Productions’ FOX Engine, with a large open environment, and missions where time of day and weather have a dynamic effect on the game and its missions. These elements will play a vital part in the story set up in Ground Zeroes, while familiarising users with the possibilities they offer ahead of The Phantom Pain.
Hideo Kojima – Creator of the METAL GEAR SOLID series and Head of Kojima Productions stated:
The advanced capabilities of the FOX Engine have allowed me to tell the new story in a new way. There will be a significant difference in what METAL GEAR SOLID V: THE PHANTOM PAIN brings to the series, so we want to ease players into the new open world environment and its potential. As such, METAL GEAR SOLID: GROUND ZEROES has been designed to introduce key elements, allowing them to fully benefit from all that the new game will offer.
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Metal Gear Solid V: Ground Zeroes will be released for the PlayStation 4, Xbox One, PlayStation 3 and Xbox 360 in Spring 2014. It will cost £29.99 at retail and £19.99 digitally. Metal Gear Solid V: The Phantom Pain will follow at a later date.