New Metal Gear Solid V: Ground Zeroes Details Released


The latest issue of Game Informer have revealed some fresh new details about Metal Gear Solid V: Ground Zeroes.

It has also been rumored that the main story can last as little as 2 hours but that has yet to be commented on officially by Konami.

The new details include:

  • Metal Gear Solid: GZ is set in 1975, while The Phantom Pain is set in 1984.
  • In true MGS fashion, infiltrating Camp Omega can be achieved in a number of ways.
  • Snake’s binoculars can be used to tag enemies, allowing users to see them on their mini-map. The feature can be turned off in the options menu.
  • Guard AI patterns are “wider and [more] unpredictable” than in previous games.
  • Players can fire weapons from both a first and third person perspective.
  • Line of sight shooting is well polished, with the playtester able to shoot between the wires in a barbed wire fence.
  • Inventory management is done via the d-pad – earlier inventory system is gone.
  • All found weapons can be used.
  • When escaping foes, an onscreen numerical indicator is no longer used. Instead, a directional indicator similar to Far Cry 3 is used.
  • An enemy’s level of alertness no longer depletes via a counter. Users will need to observe and keep an ear on intercepted radio.
  • A new ability allows the player to slow down time briefly when discovered by a guard. This allows time to quickly shoot the guard. This can be deactivated.
  • For melee attacks, a button prompt appears when Snake is close enough to an enemy. Snake can select between ‘interrogate’, ‘knock out’ or ‘kill’.
  • Selecting interrogate can force the guard to reveal locations for ammo and secret passages.
  • Vehicles take some time to learn. Turning radiuses are “pitiful”.
  • Ground Zeroes comes with “a handful of extra missions”.
  • The game features leaderboards.
  • Playtester completed the story mission in less than two hours.
  • Konami speedrunners have completed the game in five minutes.
  • MGS V looks “slightly” better on PS4 than Xbox One.
  • Unlocking side missions requires the player to collect XOF patches. Collecting them unlock the special, platform-specific missions.

What do you think about the rumored length of the main story and the new details given today? Let us know via the comment section below.

Source: CVG

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