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PES 2016 E3 Preview – The Best Ever?

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The best PES ever?

What a difference a year makes. Remember E3 2014? You know, when I played PES 2015 for the first time and thought it was essentially a PES 2014 remaster on the PS4. I was both amused and crushingly disappointed in equal measure. Sure, the final product was a monumental improvement and a very good football game, but that doesn’t take away from the fact that the E3 code was (no other way to put it) rubbish. This year, that word has no business being attached to PES 2016. If rubbish even dreamt about PES 2016 it better wake up and apologise. You get the point, right? Okay, well, even if you didn’t, I’ll put it simple terms. I’ve been playing early code of PES at E3 for six years now and this is by far the best, most polished state I’ve seen the game in at this early stage. It was close, but it was the best sports game I played at E3 2015, and I’m about to tell you why.

You’ve all read the epic press release and seen the trailers/videos, but nothing can prepare you for that moment when you actually play PES 2016. Like PES games of old, at first glance it might look the same, but invest some time into it and you’ll find it plays differently to what came before. And that’s it; you will have to play a few games before you get to grips with PES 2016. Thanks to the new additions and improvements to the gameplay, there is a bit of a learning curve. Don’t panic, it’s a good thing. For some, it will be a match or two whereas others might take a few hours, but rest assured you’ll get out of that rigid, predictable PES 2015 zone soon enough. You see, everything about PES 2016 is more fluid, dynamic and natural than its predecessor. It will feel foreign to most long time PES players at first, but my god is it good when you get it, and there are several reasons behind this.

Well, actually it’s a combination of reasons, but it’s probably best to start with the collision system. Yes, there’s an actual collision system in PES 2016, and it works! Players no longer bump their special places like a couple of action figures. Instead interactions are natural and dynamic, with the result dependent on exactly how the players come together. You’ll see everything from players clipping each other and stumbling to full on collisions where two or more players fall to the ground. With the game boasting three times more animations (more later), each instance is a sight to behold. I lost count of the number of times I paused to the game to watch collisions happen again in slow motion. Yes, I’m sad, but I “blame” Konami for bringing that out of me. I certainly didn’t expect an intricate system like this given the rudimentary one (I’m being nice) that was present in PES 2015. The modern game of football is as much a physical one as it is fast paced, and PES 2016 represents that extremely well. Not only that, it understands there are different layers to it as well.

It’s not just about the action on the ground; you are given the freedom to battle for the ball in the air. Using the left stick, you can attempt to position yourself adequately enough for a header or volley. More than that though, you can try and put off the opposing player. This comes in handy when you’re the shorter or less physically able player. Getting your body in the way and stopping the opposition getting a clean header is almost as satisfying as great pass or shot. No, really, it is. The best part is that all this transitions across to the ground game too. Sure, on most occasions, the bigger players will have the advantage during tussles, but that’s not the be-all and end-all. Just like the aerial battles, smaller players can work their magic in these situations. The likes of Iniesta and Pirlo are masters of it in real football, feeling out players, assessing the space around them, shifting the ball from foot to foot quickly and getting a pass off or simply drifting away like nothing happened. Thanks to the new collision system, this is all possible in PES 2016. If you know your football, know your players, it will happen and it’s all natural. No special button press or complex flick of the right stick, it just happens.

All of this, everything I’ve mentioned above, comes together thanks to the abundance of new animations. Without them, the physicality and collision system, both would be worthless. There’s so many of them, helping to make the game look incredibly natural. Players will stumble when clipped or skinned by the opposition, yet still attempt to get up on their feet as they do so.  It looks great. In the air, players will collide as they challenge for the ball, falling to ground just as you’d expect them to. It looks amazing. In addition to that, the new animations make other areas of PES 2016 shine every so brightly. Dribbling is now sublime, incredibly fluid and response. It makes taking control of players like Neymar and Tevez feel, well, great. Their artistry and flair, you feel it. That’s just with the normal left stick dribbling too; you don’t need any fancy tricks. You’ll see them do things like dragging the ball back, rolling their foot over the ball, shifting it past a defender and unleashing a shot in one fluid motion. The best part though (for me anyway) is the way you can suddenly go from just slow dribbling to a burst, it’s magical. Messi, Neymar, Hazard and Sanchez, these are just some of the players you see do it wonderfully week-in, week-out and now you can mimic it in PES 2016. Man, I can’t even begin to explain how good it looks and feels. It was a frustrating experience in PES 2015 due to the rigidness of the animations, but that’s long gone now.

The animations, collision system and overall fluidity all have a positive impact on the defensive side of the game too. Just like with the dribbling, you feel like you have much more control over the defender you take charge of. PES 2015 took steps in the right direction in this area, but lacked that extra bit of control and responsiveness. Now that is not a worry. You can defend with a good degree of confidence, especially if you know what you’re doing. That’s where the benefits of the collision system come into play, allowing you to put your body in the way, barge opposing players off the ball and assert yourself physically. It’s great, because (unlike PES 2015) not everything is a damn foul. The referee, within the rules of the game, will allow the game to flow. Hallelujah.  Actually, the best way to describe the defending in PES 2016 is to compare it to the likes of PES 5 and PES 6. Holding X to track and then close in on an attacker is usually the best option. If you do want to pounce or lunge in with a standing tackle, just double tap X. It’s all about knowing when to do use what. Oh and sliding tackles aren’t near enough useless now. The new systems in place mean if you do slide in (unless you’re deliberately looking to hack) then you’re player will genuinely attempt to get the ball. This could be a poke with one leg or a hook with both legs. Either way, sliding is more a viable option now when defending. It’s also worth mentioning the defensive AI is improved, with through balls and the like now being tracked or cut out pretty well. The attacking AI movement is better too, so just makes sense to balance it up I guess!

On top of this, core elements such passing and shooting have been improved thanks to the addition of realistic ball physics. Both are now more varied and far less predictable than what was present in PES 2015. With passing, the ball will now swerve, curl and bobble around much more depending on exactly how and where it is hit. This means the first touch of players is no longer perfect, it will vary depending on how the ball is given to them and the way in which they attempt to trap it. The better players will adapt, but even then you might see a heavy touch now and again. Passing is the one element of PES 2016 that took a little time for me to get used to, but when I did I wondered how I even managed with what PES 2015 had in place. Even on the second assisted level, I felt passing was free and I could place the ball where I wanted to, especially the long balls and crosses. There is clear difference between shots too, with the ball moving around a bit more. This means not every shot you hit will hit the target, even when you’re unleashing a shot close to the goal. Early on, there’ll be an adjustment period, but a few games and you’ll figure out how it works.

Goalkeepers, another core aspect of PES, have been further improved. They were greatly improved in PES 2015, and Konami has gone further this year. New animations mean better looking and more varied saves. Keepers will dive with the correct hand rather than reach around with the opposite one, and it looks great. Better than that though, they’ll react dynamically to situations, making some amazing one-handed saves, pushing the ball around the corner or lifting it over the bar. The latter I witnessed for myself and literally jumped out of my seat. There’s some specific stuff too, such as Manuel Neuer being an absolute beast in one-on-one situations. Seriously, the dude is hard to beat when you close in on him. Scoring past him in those scenarios is as satisfying as a long range screamer! I also noticed keepers coming off their line to make clearances in different ways. A nice touch. That will be that goalkeeper ID Konami has been talking about then. They’re not perfect or superhuman though, not at all. There was the odd occasion where I felt the keeper could’ve stuck a hand out and made a save, but that would be nitpicking. There’s a fine line between keepers being unbeatable or rubbish in video game form and (thankfully) Konami seems to be on the balanced side of it all.

It would be negligent of me not to mention the visual side of things, so I guess better say something. They’re good, very good. The PES team seem to have got to grips with the FOX engine, resulting in PES 2016 shaping up to be the best looking football game. Come on, you’ve seen the trailers and gameplay videos, it looks great. Player faces are bordering on the photo realistic, with some stunning likenesses such as Neymar, Pogba, Tevez, Pirlo and many more. Seriously, I could go on forever. Player models and the shirts that drape them are a clear step up from last year, with the detail on the latter being particularly impressive. They get wet this year too, because Konami has finally added actual rain in the game and not just lines of blue like last year. Not only does it look great, especially at night (finally), it has a cool yet realistic impact on the game. The ball feels a tad heavier to move around and you’ll even see some players slipping when attempting to turn quickly. Oh and splashes too, you’ll see plenty of them. Didn’t see the dynamic weather in action though. Still, it all looks rather nice in the new gameplay camera, sporting more of a broadcast type angle kind of like the one present in FIFA. My only gripe is that the game loses some if its vibrancy in gameplay camera, looking a tad washed out compared to the close up action. Hopefully Konami can fix that before launch as otherwise PES 2016 looks damn good.

A few other issues/concerns include the R2 shooting that is horribly underpowered and the rubbish penalty system. Both need looking at, especially the latter. Not even joking, it’s horrid. The penalty systems is so random, it makes no sense whatsoever. As a penalty taker you feel like the keeper has a clear edge over you, especially when you’re playing another human. Yeah, that should not be the case. Having not played any of the modes, those would be my main points of feedback at the moment. I did feel playing against the AI needed to feel a bit more realistic and varied, but player and team stats are still being worked on at the moment so that might be me being too harsh and jumping the gun a little. It didn’t feel stale or rubbish, don’t get me wrong, I just hope when the final game launches, playing against AI versions of Juventus and Brazil will feel like exactly that. It’s something Konami are usually pretty good at so I’m not too concerned there.

In fact, that kind of sums up of how I feel about PES 2016 at the moment. Confident. It’s so much further along than PES 2015 was at this stage, and infinitely better too. On a gameplay level, with a few kinks ironed out, this is pretty much ready to go. No joke. What I played at E3 could’ve been the demo; it was that fluid and polished. With a couple of months of development time left (unless Konami mess things up), this could be the PES that leaves the PES 5/6 comparisons and PS2 days comments behind. It’s all there, PES at the core with this generation of consoles and technology in mind. Love the past, play the future. That tagline actually makes sense. Okay, I’ll say it. If it progresses like it is, not only could PES 2016 be the best in the series… It could easily be the best football game ever. What a difference a year makes.

Joint Editor-in-Chief of this wonderful place. Over 10 years of games industry experience on all sides of the fence and more! Huge Metal Gear fan and all-round geek.

@AsimTanvir

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mefw
mefw
7 years ago

Sounding great – but do your AI controlled team mates when your playing v the Com now move towards balls that have broken loose from the player your controlling or do they like in 15 stand still rooted to the spot and just stare at the ball a couple of… Read more »

AsimT
AsimT
7 years ago
Reply to  mefw

AI team mates are much more human like. There is the odd occasion where they might stand still, but it’s rare rather than being the norm.

mefw
mefw
7 years ago
Reply to  AsimT

sounding good, on another point I see you mentioned Com defenders much more adept at cutting out through balls – not that on the deck through balls were up to much in 15, but its the in the air through balls – defenders even those with their backs to the… Read more »

AsimT
AsimT
7 years ago
Reply to  mefw

They don’t. 🙂

mefw
mefw
7 years ago
Reply to  AsimT

hope is being resorted – thanks

Sheldon
Sheldon
7 years ago

Thank you Asim for this great review and for the Youtube interview with Adam Bhatti. I’m dissapointed by Adam’s answer/reaction regarding online 2 versus 2 ranked on next-gen consoles. I guess everything will be focused on the single player online experience yet again, just hope they bring back the good… Read more »

AsimT
AsimT
7 years ago
Reply to  Sheldon

Thanks for reading and watching. We’ll find out more about online and modes during gamescom.

Sheldon
Sheldon
7 years ago
Reply to  AsimT

Thanks, looking forward to it

Avinash
Avinash
7 years ago

Question: When you loose possession and he ball and is in neither teams possession, do the players who were attacking still continue to rush forward or do they show positional awareness and track back, because the defence is eventually going to get it? Great review, can we have gameplay videos… Read more »

AsimT
AsimT
7 years ago
Reply to  Avinash

Awareness is better, but (again) like I said too early to completely judge AI at this point when stats are still being worked on.
When Konami allow me to do gameplay videos, I will.

djordjeccc
djordjeccc
7 years ago
Reply to  AsimT

Please make gameplay with other teams not just get bra thanks I hope that they allow soon

AsimT
AsimT
7 years ago
Reply to  djordjeccc

I hope so too!

Avinash
Avinash
7 years ago
Reply to  AsimT

While you are at it in Gamescon, can you please check if it possible to disable player cards? Like it was possible in Pes 2010. Thanks a TON

AsimT
AsimT
7 years ago
Reply to  Avinash

Sure.

Frank
Frank
7 years ago

what about injuries Asim?

AsimT
AsimT
7 years ago
Reply to  Frank

They happen, players will actively roll around and “look” hurt.

KillerTomato
KillerTomato
7 years ago
Reply to  AsimT

Did the injury forced you or a.i to make sub.?
Or if the player continue playing, did he show any reduce in ability i.e speed..
Thanks.
Great review btw.

AsimT
AsimT
7 years ago
Reply to  KillerTomato

Thanks. No, you’re not forced to make a sub.

Vedang Acharya
Vedang Acharya
7 years ago

Nice preview Asim.Does the CPU AI turn aggressive in the final stages of the match if they are losing?In PES 2015 they never did that.

AsimT
AsimT
7 years ago
Reply to  Vedang Acharya

As I’ve said to others, a little too early to completely judge AI at this point when stats are still being worked on. Was decent though.

mefw
mefw
7 years ago

The pic of the weather from kick off to 90mins .. rain in the 2nd half .. Q? does the rain have any effect on the ball and players on the deck .. does the ball move faster or slow down or stop if puddles do players slide longer than… Read more »

AsimT
AsimT
7 years ago
Reply to  mefw

Think I covered that in preview?

bibo
bibo
7 years ago

Don’t understand how long you did play vs CPU. Does it win all rebounds yet? Does it keep on grabbing you from the ground when falling yet? Does it keep on making useless passing within their midfield yet? Dose it vary play construction when attacking? Has Konami to work on… Read more »

AsimT
AsimT
7 years ago
Reply to  bibo

1. Had about 5 matches against CPU, but like I said too early to completely judge AI at this point when stats are still being worked on. Was decent though.
2. No.
3. Not sure exactly what you mean.
4. Less so.
5. Yes, more so.
See point 1.

bibo
bibo
7 years ago
Reply to  AsimT

Thank you Asim
3. When I win a tackle or a rebound it often happens that CPU player seems to hold and obstruct my player, being not more able to catch the ball… does it happen yet?

AsimT
AsimT
7 years ago
Reply to  bibo

Hmm, still a tad confused. Interactions between players are more natural now, something I covered.

bibo
bibo
7 years ago
Reply to  AsimT

Thanks

Barney Antony Oldfield
Barney Antony Oldfield
7 years ago

Hey Asim
Great work mate 🙂
Are they still persisting with the assist level passing or have they adapted manaul/semi/full passing assist settings?
I was hoping they would change it.
I think my biggest frustration with pes2015 was the passing so it’s a issue close to my heart lol

AsimT
AsimT
7 years ago

Still the same. Two is the sweet spot for me.

Barney Antony Oldfield
Barney Antony Oldfield
7 years ago
Reply to  AsimT

Is this something you feel needs changing? I regular found passes going to the wrong person in 2015, is this apparent is what youve played?

AsimT
AsimT
7 years ago

Didn’t feel like that, no.

Syncan
Syncan
7 years ago

Asim, with all due respect, but don’t you agree that we only can come to these conclusions ( best PES ever ) when we know about the online features of PES 2016? Online is for most people the most important game-feature and as every year Konami keep this for the… Read more »

AsimT
AsimT
7 years ago
Reply to  Syncan

“If it progresses like it is, not only could PES 2016 be the best in the series… It could easily be the best football game ever. What a difference a year makes.” Key words. If it progresses like it is… Could… Yeah, that should say it all. You’ve read the… Read more »

gabelogan
gabelogan
7 years ago

i hope the shooting gets some work to have more variations(plus keepers in close range situations against R2 shots), like u guys mentioned in the podcast, it is essential to feel satisfied if i can hit the target with a screamer, or get a close shot, hit the bar, get… Read more »

Hafiz
Hafiz
7 years ago
Reply to  gabelogan

you can block the R2 shots by controlling the keeper using R3 + Analog.
btw, i agree with you about rainbowflick. hard to tackle. but possible.

madmaz116
madmaz116
7 years ago

heard it all before..demo please.

AsimT
AsimT
7 years ago
Reply to  madmaz116

*yawn*

madmaz116
madmaz116
7 years ago
Reply to  AsimT

back at yer..

djordjeccc
djordjeccc
7 years ago
Reply to  AsimT

I hope that they in demo put Dibala khedira and mandzukic in juventus and delete Pirlo and teveZ

Ziani
Ziani
7 years ago

Id like to give my thoughts. KONAMI seem to miss the most important point in a football game each and every year. The art of scoring a goal is not just how a player performs the shot – its the START, MIDDLE and END of that motion – let me… Read more »

AsimT
AsimT
7 years ago
Reply to  Ziani

I’m not a net lover or enthusiast, so not going to comment on this further. Sorry.

real022
real022
7 years ago
Reply to  Ziani

Fifa has no good sound of kick, and the ball travels too fast. Pes was always great about this.

َAli
َAli
7 years ago
Reply to  Ziani

GREAT comment Ziani … exactly !

َAli
َAli
7 years ago
Reply to  Ziani

the net can be a lot effective to look like shots realistic

َAli
َAli
7 years ago
Reply to  َAli

also better GK animation can make a goal far more beautiful
pes 2015 had afew animation for one hand diving like this

ManolisDanilovic
ManolisDanilovic
7 years ago

Hi, what about referees? Referees is improved?

AsimT
AsimT
7 years ago

Briefly touched upon this, yes, refs improved. And commentary is never in the game at E3. Come on now.

Radiocasehead
Radiocasehead
7 years ago

Hello mates, i would like to ask if anyone knows about camera angles? I feel thats a weak spot on PES since angles are barely editable and it feels like no freedom at all. Cheers!

AsimT
AsimT
7 years ago
Reply to  Radiocasehead

The default camera angle is top notch, love it. Broadcast like and it pans nicely.

Mark-Irvin Mayeki
Mark-Irvin Mayeki
7 years ago
Reply to  AsimT

Noted but I enjoyed using the broadcast cam in PES 2011 though

Syncan
Syncan
7 years ago

Asim, just a question about the blocktackle. In the article you wrote this : “Actually, the best way to describe the defending in PES 2016 is to compare it to the likes of PES 5 and PES 6. Holding X to track and then close in on an attacker is… Read more »

AsimT
AsimT
7 years ago
Reply to  Syncan

The buttons are the same, but you’ve taken that bit out of context from the rest of that paragraph. But, yeah, buttons the same button you have more control over it, feels more like old PES defending with the option to pounce and lunge in.

Syncan
Syncan
7 years ago
Reply to  AsimT

Well, the article as a whole is very big ( I like that, no mistake about that! ) and you talked about many aspects of the game. That makes it difficult to ask about on particular aspect and still see it as a whole. So in this particular case I… Read more »

real022
real022
7 years ago

Great review. One thing: Could you change direction of pass, AFTER you filled the passing bar already?

AsimT
AsimT
7 years ago
Reply to  real022

Not that I felt.

Joseph Nivar
Joseph Nivar
7 years ago

I really hope they don’t become complacent receiving all these good reactions, especially hearing that the code at E3 was polished enough to be the actual demo. I still want to see the same leap from E3 to release the happened last year. I’m too hyped for them to mess… Read more »

ertuğrul
ertuğrul
7 years ago

Pes 15 pc must be next -gen graphics because computers have a patchs. I dont like pes on consoles. http://ptepatch.blogspot.com.tr/2015/05/pes15-pte-patch-70-releashttps://www.youtube.com/watch?v=PugIkV3mmtced-31052015.html . We didn ‘ t play this patchs on ps4 .

ertuğrul
ertuğrul
7 years ago

Pes 16 pc must be next -gen graphics because computers have a patchs. I dont like pes on consoles. http://ptepatch.blogspot.com.t… . We didn ‘ t play this patchs on ps4 .

evo
evo
7 years ago

Did you play all these matches against COM only? No 1v1? You mention the finesse shot nerf (which was needed) which concerns me that you want it fixed lol. It broke 2015 and was OP. Are team strength levels fixed? Or can we still bronze bench lol. This review reads… Read more »

evo
evo
7 years ago
Reply to  evo

thanks for reading and replying. I enjoyed reading your brochure.

AsimT
AsimT
7 years ago
Reply to  evo

Brochure? Ha, cheers. Played COM and humans. Regarding R2 shot, cool, I’ll tell them to leave it as it is. Okay to blame you when the game comes out, yeah?

evo
evo
7 years ago
Reply to  AsimT

Heh you’re too touchy mate. R2 shot was too reliable. Anyone who watches real football knows that.
Anyone who doesn’t want it nerfed is someone who is over reliant on it. Give us some real insight. What pa where you playing on? What are the new controls if any.

ertuğrul
ertuğrul
7 years ago

Pes 16 must be have unlisenced german league. Russian league and turkish league have perfect players. We will see unlisenced german league, russian league and turkish league .

Ken Jones
Ken Jones
7 years ago

Still can’t believe that Pirlo is going to NYCFC of the MLS. Anyway, great write-up. Can’t wait to hear and see more after Gamescom. Hopefully we can get some type of in game roster share feature to go along with the image loader because doing all the editing myself was… Read more »

Rptimao
Rptimao
7 years ago

Great text Asim, all looks really great about gameplay in general. But I have a doubt: is there any change in skill moves? Are the controls and animations the same? Because player posture in some of them looked bad in 2015… Other thing, do you know if Konami is aware… Read more »

AsimT
AsimT
7 years ago
Reply to  Rptimao

Can’t answer anything about licenses, so yeah! Skill moves seem to be the same, but new animations (fluidity) helps.

Rptimao
Rptimao
7 years ago
Reply to  AsimT

Ok! Thanks for replying! Keep your great work bro 😀

Charles Paim
Charles Paim
7 years ago

Congratulations for review, mate! What changes there have been in the game plan? Some of these changes I have visualized in the videos: player change and change of function of the player in the same option

AsimT
AsimT
7 years ago
Reply to  Charles Paim

Looks different. You can now drag players to wherever you want by holding x and using the stick. Think they can do better though.

Charles Paim
Charles Paim
7 years ago
Reply to  AsimT

Thank´s mate!

Jows
Jows
7 years ago
Reply to  AsimT

There are a couple of things that need improvement: – manual cursor, but auto control player when in posession. – option to turn off rails, so player movement is always free – players now sometimes stop after they scored a goal. Looks a bit dull…. Players must continue running. –… Read more »

Sebastian Neumann
Sebastian Neumann
7 years ago

Asim i have a really important question. How does the shooting feel this year without the use of manual shooting. Last year it was totally horrible and unplayable for me because it was so damn scripted that mostly all balls hit the aluminium and that was so annoying that i… Read more »

AsimT
AsimT
7 years ago

It’s good, new ball physics help the variation.

Sebastian Neumann
Sebastian Neumann
7 years ago
Reply to  AsimT

So it feels free this time and nothing scripted? Thx for the answer. 🙂

AsimT
AsimT
7 years ago

Certainly felt free to me. 🙂

Daperu
Daperu
7 years ago

I have a question concerning option files. Will it be possible to export/import players and teams from PES2015 into PES2016?

AsimT
AsimT
7 years ago
Reply to  Daperu

Doubt it.

brenbrad7
brenbrad7
7 years ago

Will there be custom playlists and a coin toss at the start or will the home team kick off as usual

Ahmed Mohamed
Ahmed Mohamed
7 years ago

No one is retarded enough to fall for the same shit and hype every single year, from the videos shown its basically the same as pes 2014 with little improvement

JTurner11
JTurner11
7 years ago
Reply to  Ahmed Mohamed

“No one is retarded enough….” I’d have to disagree–all the people that buy FIFA every year with no real improvement prove that (and that’s not being offensive to FIFA buyers–I’ve been part of that group for a long, long time!) It’s nearly impossible to adequately judge a game just by… Read more »

Matt Garofalo
Matt Garofalo
7 years ago
Reply to  JTurner11

So I agree with you, but it’s not the full story. I bought FIFA 15 last year and traded it for PES (after having played FIFA since 08). PES 2015 was fantastic, but I never once played a game online without extreme lag. Even finding someone to play would often… Read more »

Zarathos No Daimaōh
Zarathos No Daimaōh
7 years ago
Reply to  Matt Garofalo

I’m not sure about the without issue part … PES’s netcode and overall online experience has always been horrible . But Fifa isnt rosy either since at least 2013 … even the solo game (and a few others) keeps demanding a constant sync to origin servers that they never sustained… Read more »

AsimT
AsimT
7 years ago
Reply to  Ahmed Mohamed

It’s up to you what you believe. Thanks for reading and commenting though. As Tesco say, every little helps. 😉

َAli
َAli
7 years ago

thanks for detailed preview a question about passing: pes 2015 has low dependence to power bar for passing this would be better if passing power bar would more effective for choosing player to receive the ball … I mean choosing between two player in close direction but different distance (for… Read more »

AsimT
AsimT
7 years ago
Reply to  َAli

Not sure what you mean.

John
John
7 years ago

the hype begins

djordjeccc
djordjeccc
7 years ago

What I see in gameplay that is to similar to pes 2015 slow turning, bad response without agility.In pes 2015 players are to similar there is no good and bad driblers all are the same are they do that better?I am very dissapointed because free kick system is still for… Read more »

djordjeccc
djordjeccc
7 years ago
Reply to  djordjeccc

Ask them about 2vs 2 online please?

Jeronimoe
Jeronimoe
7 years ago

This is a question I think many have failed to ask Asim. Can you instruct a player to shield the ball and also,are you able shoulder barge or have a tussle using some button? This is based on the fact the it is said the collision system is improved. Thanks… Read more »

Aungrangutan
Aungrangutan
7 years ago

Great preview Asim, super hyped about this! and with so much progress made from 14 to 15 I have absolute confidence that 16 will be amazing with all the new changes outlined. I get all giddy thinking about all the little positive changes that I will discover as I play… Read more »

AsimT
AsimT
7 years ago

They are much better. Hopefully I’ll be allowed to do some videos to show you guys soon.

Justin
Justin
7 years ago
Reply to  AsimT

Thanks again. Good news to hear. Actually I’m not surprised because I theorise that last year headers and shots from close range were toned down in either power or accuracy or both in order to balance out their relationship with goal keepers who programming, reaction and animation wise had problems… Read more »

Saidinho
Saidinho
7 years ago

At Asim why are the old animation still in this genaration of PES are there?? Why can’t konami build it up from the ground with new animation. Because we see still old animation what is poor and that mus be ruled out. Why is Konami not understanding this point. Why… Read more »

AsimT
AsimT
7 years ago
Reply to  Saidinho

There’ll probably have a few old ones sneaking around, just like most newer versions of games too. It’s how all game companies with long running, yearly franchises like this work.

whatst story
whatst story
7 years ago

>>>

AsimT
AsimT
7 years ago
Reply to  whatst story

Played the game then?

Rayes
Rayes
7 years ago

The same BS every year, its like copying and pasting the articles .. and like every year I always say wait until december and see how people will start attacking the franchise

AsimT
AsimT
7 years ago
Reply to  Rayes

Cheers for implying I just copy and paste my impressions. Thanks. *sarcasm* You gave us (at least one view) and made a comment though, so cheers.

Adrian Lenny
Adrian Lenny
7 years ago
Reply to  AsimT

Shameless false reviews for PES year after year on this site. You can be sure Konami is paying them or giving them some kind of benefit. And the writers know too well they are just giving false hope to readers to get them to buy the game. Shameless.

laki
laki
7 years ago

Asim, is there any chance to fix for increasing shooting and passing bar? It would be nice if it be possible to be able to power up a shoot for example after you failed to power up enough after first try.

Kevoooo
Kevoooo
7 years ago

Another question about camera angle, how does the details of the pitch look from afar? I felt it was not very detailed last year, beautiful closely or in replay but the camera angle last year just didn’t show off its quality.

AsimT
AsimT
7 years ago
Reply to  Kevoooo

Bit better, but still think level of detail and vibrancy could be better.

Ahmed Shwqy
Ahmed Shwqy
7 years ago

you should make sun lighting and shadows move while the day time is chosen. if u want it to be realistic :V

Matt Garofalo
Matt Garofalo
7 years ago

Have we heard anything about PES 2016 being in 1080p on the XBOX One? PES 2015 was only 720p on XBOX One.

evo
evo
7 years ago
Reply to  Matt Garofalo

it’s something like 1300×1080 on xb0ne. Bhatti mentions it in the latest interview.

AsimT
AsimT
7 years ago
Reply to  evo

Correct.

djordjeccc
djordjeccc
7 years ago

Pes looks so unresposable slow and without agility.Good stuf more animation good turf and hope better net.Online better ML 2vs2 cups online.Because gameplay I don’t buy it again.

Dec82
Dec82
7 years ago

Sounds good,looking forward to playing,didnt buy 15 last year so I reckon il like this(if konami dont mess it up)as you said.

NizamLFC
NizamLFC
7 years ago

Asim, great write up as usual. You said PES 2014 was a horrible game in one of your early previews and it sure was. Probably the worst ever game in the series. PES 2015 on the other hand was excellent and a joy to play with. I still play it.… Read more »

AsimT
AsimT
7 years ago
Reply to  NizamLFC

Thanks. That was one human player (good) going through another (bad), lol. Simple as that really. Hopefully we get the chance to show you what happens when two skilled players play. Soon.

NizamLFC
NizamLFC
7 years ago
Reply to  AsimT

Can’t wait.
Please can we also see some game footage between human and the computer so that we can see the CPU AI in action.
Thanks mate.

NizamLFC
NizamLFC
7 years ago

…And here’s a video montage as to why PES 2015 won me back just when I thought it was game over for Konami after the car crash that was PES 2014 (worth watching from beginning to end). Each goal was satisfying in it’s own way be it a thunderbastard from… Read more »

AsimT
AsimT
7 years ago
Reply to  NizamLFC

Nice video.

NizamLFC
NizamLFC
7 years ago
Reply to  AsimT

Thanks Asim 🙂

TNyaks
TNyaks
7 years ago

Great review as always Asim….. My only question is on the skill moves…. In pes 2015 the skill moves (I don’t know if i am the only one i hope i am not) needed pinpoint accuracy and precision they were so hard to execute except the rainbow flick… do they… Read more »

Mark-Irvin Mayeki
Mark-Irvin Mayeki
7 years ago
Reply to  TNyaks

PES = Realistic football, its not easy to pull off every trick in the football field, why should it be easy in a football video game based on realism?… come on..

TNyaks
TNyaks
7 years ago

true.. true… but PES 15 was damned unreasonable in my opinion…… It needed pinpoint precision… To a very very very disturbing level…. I am not saying make them so easy ANYONE can pull them off but it could do with a little toning down….

mahmood
mahmood
7 years ago

1. in PES2015 all goalkeepers are like ” Manuel Neuer ” . they ever would to forward. !!!
2. Goalkeepers start to passing still have a delay .
3.attacking A.I always is big problem for PES .
sorry for bad english .

AsimT
AsimT
7 years ago
Reply to  mahmood

You’ll be happy with PES 2016 then. :p

mahmood
mahmood
7 years ago
Reply to  AsimT

maybe…

AsimT
AsimT
7 years ago

Thanks for all the comments, kind words, hate and more so far. It’s all appreciated. 😉

IamMayweather Rexx
IamMayweather Rexx
7 years ago

PES 2016 net physic is a violation to Realistic Football !! Come on PES 2009/2010/2011 had the best net moves !

Joseph Nivar
Joseph Nivar
7 years ago

I just went back to see the nets in 2011 PES, and woooow they’re so good. I never cared about the nets but now I realized how bad they are in 2015.

Bestlloyd
Bestlloyd
7 years ago

Is there going to be yellow icons over the players heads,when that get booked this year.