Following the release of the latest 1.2 patch for The Elder Scrolls V: Skyrim, Bethesda has today revealed what fixes the patch actually contains.
So far, PlayStation 3 users seem to be happy with the patch, reporting that the lag problems had been significantly improved. The Xbox 360 and PC patches are due for release tomorrow (November 30th).
Full details about the patch can be seen below. Are you happy with the fixes? Be sure to let us know.
- Improved occasional performance issues resulting from long term play (PlayStation 3)
- Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
- Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
- Fixed issue where projectiles did not properly fade away
- Fixed occasional issue where a guest would arrive to the player’s wedding dead
- Dragon corpses now clean up properly
- Fixed rare issue where dragons would not attack
- Fixed rare NPC sleeping animation bug
- Fixed rare issue with dead corpses being cleared up prematurely
- Skeleton Key will now work properly if player has no lockpicks in their inventory
- Fixed rare issue with renaming enchanted weapons and armor
- Fixed rare issue with dragons not properly giving souls after death
- ESC button can now be used to exit menus (PC)
- Fixed occasional mouse sensitivity issues (PC)
- General functionality fixes related to remapping buttons and controls (PC)