UNCHARTED – Legacy of Thieves (PC) Review


In recent times, Sony have finally started to open up their exclusives to a wider audience, we’ve seen the likes of God of War, Horizon Zero Dawn, Death Stranding and more come to the “master race” of gaming and there is no sign of that train slowing down. This time we get the UNCHARTED: Legacy of Thieves Collection with the brilliant Nathan Drake and Chloe Frazer coming in hot. This review will mainly be on performance.

A quick note, when I first installed the game I was struggling massively with the game. Turns out, I had an NVIDIA driver update to run, so don’t be like me, run your updates people.

To start let’s go over what you need to run the game, the minimum specs are:

  • OS: Windows 10 64-bit
  • Processor: Intel i5-4330, AMD Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 960 (4 GB), AMD R9 290X (4 GB)
  • DirectX: Version 12
  • Storage: 126 GB available space


However, the recommended specs are:

  • OS: Windows 10 64-bit
  • Processor: Intel i7-4770, AMD Ryzen 5 1500X
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GTX 1060 (6 GB), AMD RX 570 (4 GB)
  • DirectX: Version 12
  • Storage: 126 GB available space

I run a NVIDIA Geforce RTX 3070 8GB Graphic Card with 16GB of DDR4 RAM so I was more than fine. I found that the best experience I was having was having the game run at 1440p and it was hitting 60fps or just under. This is basically what you get if you play the title on the Playstation 5 giving a completely compatible experience. I could have capped my frames to 30fps and played at 4K if I really wanted to as well. I did find though, that if I wanted to play the game in 1440p and full screen mode that I had to change my display resolution to 1440p so the game could match it. If I kept my resolution at 4K and tried to alter it in game to 1440 the settings are actually greyed out. In Windowed Mode it was fine and I could change it but it did actually change the size of the window itself to be 1440 on a 4K display. Once I got the game going at these settings though the game felt very smooth and I had no stutters or even any noticeable frame dips. The counter showed it dip to 58fps but it didn’t make a difference to the actual gameplay. 

As an experiment I tried playing the game with keyboard and mouse. This was, as you could imagine, not that fun! I’m bad with K&M at the best of times, but these games aren’t designed to be used with this particular input! I tried the game with an Xbox Elite 2 controller and that played really well, but my muscle memory was off with the button mapping so I’d recommend, if you have one, to use a DualShock 4 or DualSense PS5 controller as these are still the best way to get the closest experience to the Playstation. 

Visually, the game is beautiful. Naughty Dog have always created stunning games and the move to PC has not seen anything different. I had my graphics settings pushed to max (again at 1440p) and I was very impressed. The only thing I saw were some artefacts appearing on character models but that was very brief and did not happen often.

A very specific PC thing that I loved was how I could stop playing on my PC and pick up the same save file on my Steam Deck. This is kind of a sleeper feature, I absolutely love it and it makes me so happy to have a Steam Deck. But also I recognise Steam Deck’s are far from being in most PC gamer’s homes still so isn’t a feature for many. On the Deck I found the game runs up to around 40fps but I capped the game at 30fps on default graphic settings. That ran very steadily with only minor frame dips but as with the desktop version, it wasn’t noticeable at all. The game is Deck Verified on launch so you’re ready to go wether you’re on your desktop or the Steam Deck. 


Both UNCHARTED 4: A Thief’s End and UNCHARTED: The Lost Legacy were a joy to replay and relive and it’s hard not to recommend getting back into it wether you’re an existing fan or if you’ve never played the titles. 

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